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I wrote a guide on my main blog on writing SimLit a while back, but I figured I'd amend it to make it more suitable to Tumblr and post it here as well.
Please note, that there is no one way to write SimLit; creative work is always subjective. You do not have to do everything in this guide, obviously- just focus on the bits that apply to you and what you want to write. This is a gathering of my own ideas, the way I do things, and other options as well. Depending on your writing style, some of this will be more relevant to you than other bits will. This is both for the challenge players and the people who write stories with little basis off anything going on in the game.
I have made a story / challenge-planning document that you can read about here that will give you a place to put all your ideas!
The fun part...sort of...is coming up with all your rough ideas. Things to think about are:
. Where you'll put your story: The most popular place for SimLit these days seems to be Wordpress, but there is always Blogger and LiveJournal as another option for a place to put your story. Tumblr is a great place for stories that are more picture-based and less textual, or if you plan to only have dialogue for your story text. Have a look at what different platforms have to offer to see what suits you.
Whilst I would say Blogger is a bit harder to properly customise than Wordpress and you have to rely on custom templates made by other people and some HTML editing if you want a nice blog template, it is very generous in terms of picture limit. To my knowledge, any image under 2048 on the longer width won't count toward your Photo space (as of 2025).
. Narrative or Gameplay-Driven: Some writers will write commentaries to go alongside images of challenges they're doing. Some write commentary for their general gameplay. Others use Sims solely as a way to 'direct' a story they've come up with themselves instead. Others make comics. Some do a mix of various things... Have a think about what kind of story you want to do. It might even change halfway through writing, you never know!
. Genre: You won't always have an easily-defined genre for your story, but you might have some ideas. Romance, Fantasy, Sci-Fi, Horror, Family...the options are more or less endless.
. Custom Content: If you use CC, it can help to look for CC you might need for your story- whether that's poses, CAS items or Build/Buy items.
. How you will plan your story: Some SimLit authors write entirely around the game and don't pre-plan anything (brave people you are going by the seat of your pants, I used to do this but now I could never), but others like to plan story points and character notes beforehand. There are plenty of ways to plan your story, whether that's jotting ideas in a notebook or on a word processing document. There is one I already made linked at the beginning of this section.
There are also programs like Scrivener designed for writers to plan stories (it's not free, though). It depends how in-depth you need to plan things out before you write. With me, it really depends. Some story ideas, I have most of the plot planned in my head from the get-go. Other times, I only have a rough idea and have to go from there.
. What challenge you will do: If you want to write a commentary/story around a challenge, look for one you'll find fun first. Long or short? What rules will you change or omit? How much will you let the challenge and game drive the story? Will you be writing commentary, or will you be writing in a narrrative-type style inspired by what happens in the challenge?
. Rough plot / character ideas: Write down any plot or character notes that immediately come to mind, even if you don't know if you will use them. Anything that comes to you straight away is a good place to build on later and should be jotted down whilst it's still fresh in your mind.
. How you will write your story: - Commentary VS. Narrative: Will you write a commentary around your screenshots/gameplay, or will you write it in the style of a prose-like story? You can also mix both of these approaches in various ways.
Or do you want to go about it in a different way? Maybe you could use your screenshots to make a comic-style story. Another option is to possibly have something like an epistolary novel (written almost entirely in letters) or even a 'scrapbook story' (a story told in multiple ways with multiple artifacts- letters, newspaper clippings, phone calls, almost anything).
- Tense and Viewpoint: Will you write in past tense or present tense? Will you write in third person, or first person? How many different characters' viewpoints will you have if you write in first person? (...Or are you like me, and will accidentally switch between tenses throughout the whole story?)
. Themes: It's good to think more in-depth of what themes will appear in your story. Family bonds, friendships, relationships in general, dealing with various aspects of life, prejudices, overcoming fear...the list goes on forever. Whilst I personally don't like reducing stories to tropes, tropes are always a place to start if it works for you.
. General length: Do you want to ideally write a short story, or something longer? This won't always be something you'll have in mind straight away, but that's fine.
. How much to plan and when to start: It's up to you how much you need to pre-plan and when to start writing, but I don't start writing until I'm at a point where I know that the story can be resolved. I don't start writing straight away, in case I end up with a story I somehow can't finish.
. Upload frequency: You won't always stick to this, since most of us are busy, sad and tired adults- but it's good to try and think about how often you want to upload chapters. Are you aiming for weekly, monthly, or just whenever you manage to get a chapter out? What I will say is please TRY NOT TO STRESS about schedules. If your readers are impatient that's their problem and they can wait until you're ready!
. Gather inspiration: Whether it's authors, shows, films, art, music...anything that gets you in the right mood and frame of mind for what you want to do. Moodboards are sometimes a good idea as well for collecting inspiring pictures. Make inspiring playlists of songs that get you in the mood for the story or characters.
. The sliding scale of 'Utopia' and 'Dystopia': On a scale of 'Paradise' to 'Hell-hole world', what's the rough state of the world in your story like? Maybe it isn't that simple, but it helps to have an idea if it's thematically relevant somehow.
. Any messages or lessons: Are there any messages you hope to get across in your story, or anything that a reader may be able to learn from it at all? Not always the case with every story, and this is not the sort of thing that you'll do intentionally. For my own story, it's very much just a snapshot of history so there isn't really much of a defined moral to the story.
This is geared more towards people who are writing mostly story-driven SimLit, since commentary and gameplay-driven stories often don't require any sort of major world-building. That, and the challenge you are doing might already have the worldbuilding situation laid out for you, like the Apocalypse Challenge or the Alien Adoption challenge, but I'll build on this a bit too.
As someone who has been Game Master for DnD and Pathfinder, I'm used to fleshing out worlds, building on lore and the like- and being a Game Master often requires you to do it on the spot sometimes. For me, it's good to have some level of lore and world-building written out. I like having a certain set of 'rules' to stick with, mainly to help keep consistency of the universe's 'rules'. This is especially important with my Magic Universe since the magic system needs a level of consistency I have to try and stick to. (That said, I have occasionally changed tiny less-significant bits of lore as I go...shh...don't tell anyone!)
But where do you start with such a thing? First off, this isn't something you have to do in massive levels of detail (unless you want to!).
Here's the general way of how I do things. Feel free to pick and choose which bits will apply to your story; you don't have to pre-plan every little last detail about your world if you don't need/want to.
--Starting with the already-established relevant worlds and lore--
I almost always start out with the 'official' stuff first. You can find this in-game, in item and world descriptions, in trailers, and on Sims Wikis. Sims isn't the most lore-heavy game for obvious reasons, but now and again you've got something to work with. It all depends on exactly what you're writing about, and how much your story will revolve around the actual Sims universe.
--Seeing what I want to keep from the already-established worlds and lore, and what to get rid of--
I don't keep everything all of the time, and it's unlikely you will either. Sometimes your idea is better, or fits better with what you've already got in mind. Or perhaps the Sims 'lore' behind the thing is too comical and wouldn't fit a slightly more serious story.
--Start stealing ideas! (Go careful though)--
Writers worry way too much about originality, but everyone takes little bits of ideas off each other all of the time- everything is inspired by something. That, and in my opinion there’s absolutely nothing wrong with doing a story that’s a ‘love letter’ to a genre with all the tropes and cliches you can think of.
So gather up some inspiration and see what ideas others have; have a quick read of SimLits that are similar to your idea. Look at the lore behind shows or video games that are the same genre as you are writing. Think about your favourite shows, films and video games as well. Or even look at the official Sims forum or Tumblr to see what people have done with worlds, premade characters and the like. On the official forum, there are a lot of ‘What have you done with…’ threads where people discuss what they have done with premades and in-game places.
One thing I tend to focus on the most when worldbuilding, is the sort of socio-political aspect of the world. 'But why does everything have to be political?', you say, but everyone's life is governed by social and political ideas - some more than others, so for me it's what makes up a big chunk of the worldbuilding because of how much it influences the characters living in that world. That, and a few big historical events I tend to think of as well to flesh the world out. If this sounds like something you feel like delving into, then here's some ideas:
NOTE: Some of this won't apply to your world or focus, so just ignore the stuff that isn't relevant to your story.
--Events in history leading up to your story--
This will depend entirely on what you story is about, but events to think about are:
. Inspiring figures from the past: For example, if you're writing about vampires, are there any in history who are still iconic to this day? What made them iconic?
. Any miscellaneous important events? My more specific ones are geared more towards conflict, but there's always going to be important events that happened that stay with people that happen in the world and they aren't always going to be bad. (Yes, the author of Divided really did just say that.)
.Changes in laws and/or major attitudes towards groups: Were there any rules or legislations that came into play that completely shook the world of your story?
.Conflicts: Wars and other major conflicts in history will linger around for years and years in various ways
Modern society
This is looking at your present day in the story in more depth. This can help you with characterisation as well- how has modern society affected your character and their development and current attitudes?
. Attitudes towards certain groups: Who or what is celebrated in society? Who has to deal with negative attitudes and why? How are people choosing to fight back, positively or negatively, against positive or negative change? Is there any prejudice at all, or is your world almost entirely accepting of different types of people?
. General morale: How happy are the different groups of people in your world? Is there still need for change, or are people more or less okay with the way things are? Is there an imbalance in the welfare of different groups and why?
. What's/who's popular: From people to events relevant to the story you're trying to tell, what's popular and well-known? Are there any events or people that are causing change or debate that might be addressed later?
. Fashions: It helps to think about what's fashionable in your universe sometimes, but maybe that will all depend on what kind of CC you can get a hold of.
. What the future holds: What ideas do people have for the way things may change as time passes?
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Magic, superpowers, or other power systems
If your story has some kind of system of 'special' power- magic, or superhero powers, certain chemicals, powers granted from deities or the like- it's good to have some rough idea for how they work:
. Is this power innate? Can it be learned? Is it within the person, or is it an outside source of some kind?
. Is this power a finite or infinite source? Is it a physical object, is it ethereal/energy, a chemical, etc?
. What limits are there to the use of this power? When can it/can't it be used? What downsides are there to using this power (illnesses, magical overcharge, death, etc)? What consequences are there for overuse of the power?
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Beliefs and belief systems
Your story might have some sort of 'collective' belief systems- common superstitions, or religions like Sims Medieval’s Jacoban or Peteran faiths, or maybe even cults. If so, it's good to outline those, though the amount of detail you'll need for it will depend on the kinds of beliefs and the story you're telling.
. What are the core / defining rules / lessons /ways of living of this belief?
. What actions/attitudes etc are rewarded, and what attitudes are frowned upon? What rewards and punishments are there for such things, if any?
. How has this belief system affected other people outside of that belief system? What do 'outsiders' think of the belief and the people that practice it?
. Are there any key figures in this belief system? Are they real objects/people, metaphysical beings, or are they not real at all?
. Are there any specific meetings or practices etc. associated with this belief?
. Do people of this belief own specific special clothes or objects? What significance do they have?
IMPORTANT SIDE NOTE: When it comes to world-building, ALWAYS go careful when using any real-life cultures, beliefs or events outside of your own culture etc- especially those of marginalised groups. Try to do your research as thoroughly as possible.
To avoid potential upset or misrepresentation, I either rely on fictional creations or keep things vague. For example, I'm using the lore behind the Sims Medieval's Jacoban and Peteran religions in an upcoming story to avoid making a fictional religion that people might mistake as a parody of an existing one.
Do any research you need to do
Once again, how in-depth you go depends on how far you want to go- how realistic you want it to be, how historically-accurate you want it to be...Sometimes it's good to just have enough to get a rough idea of something to add on to. For example, if you're doing a historical story, it might be worth just seeing what big events happened, social taboos, etiquette etc. just to get a feel for the rough world of your story. For anything that isn't an important topic, I'm not bothered if it's inaccurate. For example: if it turns out the soft background science of something in my work is a bit wonky, I don't entirely care. However, for serious subjects like mental health etc, I always make sure to get a good idea of what I'm doing before I write it. If I get it wrong, I could end up spreading massive misconceptions and that's the last thing I want to do. -
World-building towns and cities
Not everyone's story is going to have a huge deal of focus on this sort of thing, and additionally to the top you might want to go even further with building onto what's already given to us. So here's some other things that might be worth thinking about if you want to do a bit of extra fleshing-out for the game worlds. When I say 'individual world' I mean the actual playable worlds on their own as opposed to the ts4 worlds altogether at once. If you're doing a challenge and the challenge has worldbuilding aspects, like Alien Adoption Challenge or the Apocalypse Challenge then that is a brilliant thing to give you some level of a framework for some aspects of your story's world.
. Rough population of the individual world etc.
.Landmarks and their significance
.Tourism, what do other people like to do whilst they're there
.What sorts of people tend to live there
. What the individual world is known for the most, what puts them 'on the map', so to speak
Characters are my main focus as both a writer and a reader. I can have a good story with great characters and a thin plot, but a story with a great plot and boring characters is never going to interest me. They can also be difficult to come up with ideas for. Here is a rough idea of how I come up with characters, and how I build on pre-made characters.
Some people have written 'character interviews' - these can sometimes be helpful. You fill them out from the characters' point of view, or from a third-person perspective but about the character. The 'Marcel Proust' character interview is a great one to use, since it asks questions that will no doubt be relevant to both the character and the plot later on. Some of them have questions about favourite food, colours etc. but for me, this is more often extraneous than not. Then again, knowing too much about your character for some people is better than not knowing enough.
My own character 'interview' is here. It's technically not an interview and is just a list of things to consider about your character. You may get some use out of it.
First off, before anything: think of what to base your character on, roughly. Think of the traits of people you know or have known, think of aspects about yourself. Of course, we can't forget basing characters off of your favourite fictional characters!
If you are writing a premade character, and you're unsure on what to expand on, first off look at their in-game traits, any information provided in trailers/promotional material, and then look at fan theories and ideas about the character. Those are good places to start if you're using a premade Sim.
As well as specific characters, think of your favourite traits, archetypes, and development types as well. One of my favourites is the downfall of a character, a tragic character whose constant screw-ups land them in a deeper and deeper mess. Even better when they start going off the rails a bit as well. I also love characters who struggle with others' kindness, who learn to let themselves be loved over time.
Then you can get to outlining them.
The basics about your character
. Name: Is there any meaning behind this name in-story? Did the character choose it themselves or is it their birth name? What nicknames do they have, if any? Which do they like, and which do they hate? (Names don't have to have meaning. I only use meaningful names in certain contexts- most names are just names I like, names that just fit for some reason, or that a character's parents thought sounded nice).
NOTE ON NAMES: If you want an authentic name for a character from a specific time period, look at census records for the country if they're available or see if you can find articles on people from that country and time period. You can also Google naming conventions, as they can change within a country over time as well. I also recommend avoiding baby name websites or baby-related websites when you want authentic names for characters that aren't English or American. It's best to find blogs written by people from that country. Sometimes travel blogs for the country will sometimes talk about names, authenticity and such. Sometimes Wikipedia has lists of names as well, but it's worth double-checking any info found there.
. Rough description: Height, rough weight, colours of skin/hair/eyes, the general 'vibe' of their attire or a more in-depth description. Anything notable about them, like specific jewellery, clothes, tattoos or scars/other injuries?
. Identity: This could be anything from where they grew up, gender, race, sexual orientation, or if they are an occult sim or some other made-up species or race. How has their identity affected their life? Do they face any prejudice or mistreatment for any of it at all, or does it give them more of an advantage over others?
. Family: People in a character's family, whether blood family or found family.
.Beliefs: What they do (and maybe don't) believe in.
. Protagonist or antagonist: Not always this black and white for every character, but good to think about your character's rough place in the story. Of course, one can become the other as the story progresses.
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Character-defining aspects
. General personality traits: You can use in-game traits and Randomise to give you ideas, or you can think of your own personality traits for the character.
. Upbringing: What it was like growing up for them. Who was good to them? Who wasn't? How have these people and experiences shaped who they are today? How was the world different growing up to what it's like now? Does the character mourn the old ways of the world or do they like the change?
. Social class: How has this affected their life?
. Education: Might also connect with upbringing here- how was school/university etc. for them?4
. Goals/dreams: Almost everyone has a goal, even if they never achieve it. Even if it's just getting out of bed to make breakfast and then getting back in again.
. Social life: Extrovert, introvert or somewhere in the middlle? What do they do when they hang out with friends etc?
. Fears: What are they afraid of? What do they do to avoid that fear, if anything?
. Any conditions, illnesses, or neurodivergence: (ONCE AGAIN, go careful when writing things like this and do research where it's needed.) How have they affected the character's life and their outlook in general? How does it affect how others percieve them, if it does at all? If applicable, what caused them?
. If not that, then general physical/mental health: How well (or not) does the character look after themselves in these ways? What do they do for self-care and distraction?
. Likes and dislikes: People, things, events, hobbies...What makes them happy and what makes them want to punch a wall?
. Character 'flaws': Flaws don't necessarily have to be absolutely-horrible things, it can be just things that can hold the character back in some way. Some things that characters may overcome in a story might not necessarily be flaws as well- for example, introversion isn't a flaw (I wish writers would stop treating it as one), but possibly some characters may seek to try and 'come out of their shell' socially a little. Most characters have some kind of flaw or personality 'aspect' to overcome or learn to deal with, but the best kind of character flaws are the ones that actually get in the character's way in the story. The joy is in seeing how the character overcomes these flaws...or even how the character gives into them more and more as the story goes on. Wretched excess is fun sometimes!
. What they're good/bad at: Where do they excel, where do they need a little practice, and what are they absolutely terrible at?
. Any special ablities or powers: What can this character do? What are the limits of this power? How do they feel about this power?
. Things they are known for: Whether by friends, family, colleagues or the world. What are they known for? What do people like and dislike about them?
. Ideas for development: How do you (at the moment) see the character changing? If you have any ideas for it, who or what will help to influence that change?
. Relationships with other characters: How they do (and don't) get along with other established characters, and maybe why. -
Things to think about character-wise when writing your story
Once you get to writing your character, here's a couple of things that it helps to think about- though some of it is more relevant if writing in the first person.
. What your character does and doesn't notice: How do they approach the world around them? What sort of things do they notice first in their surroundings?
. Manner of speech: Formal, or informal? Do they have any mottos, catchphrases or words they use often? Do they speak about feelings a lot? Do they lie, and how often? Sometimes what isn't spoken can say as much as what is spoken.
. How they socialise and deal with others: Do they overthink things in discussion? Do they pick up on social cues? Do they often over-analyse the actions of others, or do they let everything go over their head? Are they confident in socialising, or not? Maybe their out-of-dialogue musings are complex, but they keep to not revealing much in their speech.
. How they cope with negative emotions: Do they break down, or blame others? Or do they power through it?
. In connection to some of the above points, think about your character both from the outside and inside: How do others see them? How do they think they come across to others? How do they come across to themselves? And finally, who are they really on the inside?
An important aspect to think about especially is character motivation. I've written this one separately from the bullet points since I think it's especially important given character motivation will play a major part in driving the plot along, as well as relationships with the other characters. This might not be something you'll have a solid answer to until you start writing, but it's good to have some starting ideas.
. In the broadest and simplest sense, what does your character want? Money, fame, honour, redemption, happiness, revenge...Have a think about what it is that they strive for deep down. (If you're struggling for ideas, maybe it might help to look at the in-game Aspirations, or maybe even the Traits will give you some ideas).
. How far are they willing to go to get it? Are there limits they won't go to in order to get what they want? Or are they willing to step on whoever's toes? This might be a change that occurs over the story, that's always an interesting concept. Seeing the well-behaved character slowly and gradually challenge what is acceptable...
. Who, or what 'kickstarted' this motivation? Some people just naturally come to want something, maybe as they grow up and/or their general interests, hobbies etc. change. Some motivations are brought on by events, though. Maybe harm done to a loved one motivates them to seek revenge, or something they did in their past motivates them to seek forgiveness or redemption for their actions.
For challenge players, you can always define your characters through funny commentary, I always like seeing that. One story had one generation founder constantly break the fourth wall and be the only one who realised they were in a game and it made them stand out in a comical way.
Let me start off by saying: Plot is my weak point. I struggle to organise ideas when both reading and writing, I always have done. As usual, for plots it's best to think of your favourite plots from stories or a 'stock plot' like The Hero's Journey, Wretched Excess etc. It's also good to think about any potential plot points that come to mind straight away, so then you have starting points and can fill in the gaps- this is generally what I do. And honestly, I don't think it's that bad to re-use themes and plot pieces sometimes. Sometimes it works better to stick with what you're familiar with, than it is to try a thousand things at once that are new or different to you.
Do you see yourself as a 'plotter' or a 'pantser'? I'm a bit of both, though I'm leaning towards more of a plotter now. I wish I could write everything by the seat of my pants, but sadly I can't.
The way I initially began planning for a longer, more in-depth story is by making a table in a word processing document that is one column wide, with loads of rows. Just one giant row of loads of columns. Each box in this table will be for specific notes, and the order of these notes in the planning table goes like this:
. Title ideas/preliminary ideas: What it says on the tin, and the very, very first ideas for the story.
. Rough story ideas: Any ideas that come to me in the pre-planning stage go here. Ideas for anything at all- screenshots, scenes, lines of dialogue, anything!
.Background information to be aware of: Any relevant lore or research goes here. Sometimes I keep story research in a separate document.
. Previous story points to be aware of: Any previous characters or events to be aware of to aid in consistency.
. Current plot threads: Keeping track of plot threads that need to be resolved in some way, to help prevent plot holes.
. Character info: Character information in varying levels of depth. At this point, this usually only covers main characters.
. Character Development: This almost always changes halfway through, but this is my plan for how characters will change as the story goes on, and the events and characters that will be catalysts for that change.
. Backstory: Character backstory goes here instead, to keep things organised.
. Ideas for future chapters: Any ideas at all for upcoming chapters, no matter how vague. This also includes things that absolutely have to happen later on.
. Story ideas: Various boxes, all of which have more detailed story ideas. At the moment these are defined by specific events, and these are just for the direction of the story.
. Chapter (X): The main story planning, with one box for every chapter. This is where the story starts to be sorted by chapters as opposed to just events. Things always get swapped around during the writing process: Some things get moved until later, moved to happen earlier, or omitted/changed entirely.
The general idea as I'm going, is that each chapter has to move at least something forward. We learn something new about someone, a character's actions have changed something or caused a consequence, a character has learned something, etc. Somehow things have to be different from the beginning of the chapter to the end of the chapter and that is generally how I go about it. Whilst a lot of people frown on whole chapters that 'info-dump', for some stories it might be necessary- especially for futuristic or alternate history stories where the author will need some filling-in on the general state of this unfamiliar world.
Again, how much you want to/need to plan depends on what you're doing. Nowadays I write narratively, and the game has little bearing on the actual story.
If you're going with a gameplay or challenge-driven story you probably won't need much planning, if any at all.If it helps, it's worth doing what you can to create associations of some type within your planning- whether it's symbols, bold/italic, colour-coding, anything. That might aid you in keeping important bits of the notes tied together somehow, whether it's done by scene, character, important plot points etc.
It may help to highlight important bits as well in your word processor, so you can easily find things you know you have to go back to soon. I sometimes do this since I easily get lost in my own notes...
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Other Planning Ideas
. Starting from the end: It might be easier to go backwards if you come up with your ending before your intro. You can always start with your end point, and then figure out how you got there.
. Mind-maps: If a massive list of boxes doesn't sound ideal, it might help do a sort of mind-map or flowchart. This is better if you are the sort of person who'd rather take in small bite-sized pieces at a time. You could have one mind-map for the beginning, middle and end, and then do little branches off for different events. And then from those branches, possibly add more for other details surrounding that specific story event, or things to remember for later on down the line.
. 'Snowflake method': Put simply, it's writing down a simple plot point or idea and then continually expanding on it until it's at the level of detail you need for your plan- the way a typical snowflake's points branch out. As a random example: - Dave goes to get some cheese. - Dave has discovered a monster in his kitchen, and it demands a block of cheese or Dave's life. Terrified, Dave goes out to get some cheese to appease the monster. - A monster that can only live off of cheese is used to eating the bits of dropped cheese off Dave's kitchen floor, but Dave has decided to do more cleaning now his girlfriend is moving in. Desperate for survival, the monster has escaped its hiding place, demanding a block of cheese from Dave for its survival. If Dave does not supply cheese, he will be killed by the monster.
. 'Five-part narrative'/Pyramid: Breaking down your story into the five main parts of most stories: - Exposition: This is mainly setting up the world of your story - the setting, the main goings-on in the area, the characters we will be following throughout the story, and also the driving point which sets the main characters ahead doing plot stuff. - Rising action: The rising action is generally the part where the characters' antics, or possibly something caused by the world around them, sets stakes higher and puts more pressure on them. Perhaps the character has made a grave mistake. People could be after them. Or perhaps some kind of natural disaster has caused massive issues for the character. How will they come to navigate all of this? - Climax: The rise up to the 'turning point' or the height of the drama in your story. Maybe your character finally has some kind of breakdown, their actions have led them into the worst situation possible, but good can arise from this...or your character can just keep going down the slippery slope. - Falling Action: This is generally the process of gradually resolving all that has happened during the story. Maybe the main characters have realised their mistakes and aim to solve them, or perhaps your characters have overcome the main antagonist, or possibly made peace with them somehow. - Denouement: The resolution to the story, or at least where the characters end up. Then again, who's to say that everything will be resolved by the end if you want to make a series rather than a one-off? And who's to say the resolution will be a clean pretty one?
. For the challenge/game-driven writers: It helps to make notes of anything that happens in-game that could become a plot idea. Whether it's something from a mod, Lifestyles, Sentiments, or other autonomous actions- anything that gives you idea for a potential relationship change, conflict or story point, jot it down and maybe you can build on it later. If your Sims end up with positive or negative Sentiments for each other, then maybe it could be fun to come up with a reason why they feel that way.
My biggest piece of advice is: If you are stuck with what to do next in a story, let the game do some of the storytelling for you if you need to. Look at what happens autonomously, Likes/Dislikes, traits, anything caused by mods that add story depth to the game, Sentiments that people have for others etc. You probably even have mods that actually add some real depth to the game that you can go off of. It's a great way to help you get new ideas. It's gotten me through a lot of brick walls in the plot.
. Do not use ChatGPT or any generative AI! The whole point of creative writing is the CREATIVE part and neither of these are at all creative. Don't bother writing a story if you can't be bothered to do the writing.
. Be sure to try and use content warnings for aspects of the story that may need it. You can use the trigger tags and can warn in chapter headers. You can't catch everything, of course you can't, but it's a helpful way to help a reader decide whether or not it's worth getting into a story, or whether they may want to skip a page or chapter. My own story has a lot of potential triggers so I warn about them as much as possible.
. Portrayal is not automatically endorsement. Your story does not have to be entirely morally-pure and neither do your characters. Not every story is about the perfect people who do no wrong and somehow manage to tick every box on how to be the perfect Leftist. You also don't have to provide disclaimers on the fact you are not okay with what's being portrayed, but you can do so if you want to save your own skin.
. Do not worry too much about word counts. Some people like to keep an eye on word counts, but make sure you're not letting it dictate your entire workflow. It's great to have goals to keep you going, but to let them define your work entirely can get stressful. If you miss your goals, don't beat yourself up about it.
. Use online generators if necessary! Names, plot points, rough plot outlines, there are generators for everything online. They are there both for fun and to help you get a starting point, and you are NOT cheating for using them! No other writer ever does absolutely everything themselves. We all get ideas from somewhere, so there's absolutely zero shame in using generators for ideas and such.
. Do not get hung up on looking for writing advice. I know, I just gave my advice and yet I'm saying this! Over the years I've looked at so many writing advice blogs, and almost all of it has been useless to me in the long run. Most of my learning has been from reading others' writing, and I have also learned from other kinds of art as well- films, pictures, etc. Do not rely too much on one person's style or advice. It's no good wanting to be someone else, and take that from someone who's been super jealous of loads of creators over the years. Whether it's art or writing, I've learned more from looking at others' art than I ever have from people who've told me how to do it. On top of that, don't let others' advice dictate what you do too much. After all, people are so quick to label absolutely anything as 'bad writing' these days. Continuing on from this point...
. Do not let others' writing advice become super-strict rules. Including my own! The problem with some people and their advice, is that they tend to think their way is the only way, for everyone. And as I mentioned earlier, people are quick to slap the latest cool 'smart writer's term on anything. Remember when Mary-Sue/Marty-Stu started off as an overpowered character who never faces consequences, but then seemingly became any character with supernatural powers and/or unnatural hair and eye colours? Remember when we got taught 'said is dead' in primary school, and then authors and Internet writers suddenly became obsessed with it to the point where you were terrible for using 'said' at all?
All of those writing blogs demanding complete originality when every conceivable story is inspired by something, subconsciously or otherwise? Getting thrown overboard for using clichés? The same three authors being used as a style model? It's great to take inspiration from other people, but don't think that others' writing advice is always 100% going to improve your writing because as I have said ad nauseum throughout this whole thing- art is subjective. Even if the advice-giver is an excellent author that's been published 1205 times, that doesn't necessarily mean their way is the only way for everyone. My likes and dislikes are not ultimate. Neither are theirs, and neither are yours. Write the clichéd character, add the cool thing because it's fun, use 'said' all of the time, enjoy yourself.
. Also worth adding that just because someone writes their writing 'advice' in an incredibly harsh or 'my way is the only way' manner, it doesn't mean they're 100% right and that you should change how you do things because a bored stranger on the Internet thinks they're the last word on how to create things. You are not going to please everyone, and that's fine. And let's face it- some people are never pleased. Ever. Don’t write to please these types of people, it’s not worth it. I've come across them plenty of times in the past on creative websites, and I've fallen into the trap of trying to do what they say because they must be right, right? And really, why should I? Why should anyone?
Don't fall into the trap of feeling like you have to do what the angry man on Wordpress told everyone to do. Maybe these types occasionally have something good to share, but you should only use writing advice you find genuinely helpful to you.
. When it comes to doing research on things like stereotypes or tired archetypes / plotlines for certain marginalised groups, be aware that everyone has a different opinion on what is harmful and what isn't. You cannot write a character of any experience that every single person will agree with or consider to be a sympathetic portrayal. One man's good representation is another man's problematic.
You are also occasionally going to find some people writing these portrayal guides who will consider every experience out of their own individual one to be wrong (I've come across plenty of 'how to write autistic characters' guides where the autistic writer is convinced their experiences are the only kind of 'proper' autistic experience... and we are all very different people in reality!). Try to get a rough idea from multiple sources and go from there.
. In addition to the above: Go careful where you get your research/advice from. I will happily admit when I don't know what I'm talking about sometimes. Other people, not so much. Go careful who you choose to do any research from. On top of that, when you are looking for advice specific to a culture or identity, most of the time it's best to find things written by people who are actually a part of the group. It's good to be as thorough as you can.
. Be imperfect. No-one is a perfect writer, though some certainly think they are! Perfectionism is common, but in my opinion it holds people back a lot of the time. Don't stress too much- SimLit is meant to be a fun hobby.
. Always aim to finish your work. Even if you have to pull a plot point out of your backside to do it, try to finish everything where you can. I have only ever discontinued one story, and that was only five chapters into it. If you're having trouble, don't be afraid to leave a project for a while. I find in the meantime, I come up with new ideas. Sometimes a necessary distance to a project is needed to see it in a different light, and then any issues can be (hopefully) figured out.
. Don't get caught up in the 'reboot loop'. It's a dangerous game, to constantly want to re-do your work. I'd know - I have a personal project that's been rebooted over 10 times and still not completed that's been a work-in-progress since almost 2014. Don't get caught up in it otherwise you'll never finish anything. If there's something you don't like, assess first if it's best to just move on with the story despite it. In connection to my above point, I'd rather a story be finished badly, personally, than not finished at all.
. Do not get put off by low reader numbers or lack of comments. It's part of the creative process- either you'll get feedback or you won't. People nowadays tend to go for shorter stories either due to not having time, language barriers are also a thing that can put people off a longer prose-based story, or due to the modern age trying to make everything as succinct as possible - and like I said earlier, a lot of people are tired busy adults and likely won't have time.
Some things are also typically more niche than others.
Do not publicly whine or guilt-trip people over lack of feedback or attention. There are always going to be times where lack of attention to your work will get you down, and in my eyes, that's a good sign to take a break from it until the passion for creation comes back to you. Otherwise the story will likely suffer for it as will your wellbeing.
. Do not get put off by negative critique. Critique can be helpful, but let's face it, many people often don't know how to write a good or useful critique and a lot of people nowadays want to be a edgy, feisty caustic critic, might as well say it. Even if someone is nice about it, your first reaction might be ‘owch’.
Keep the useful critique in mind, bin the rest. You don't need to change anything about your story, at the end of the day nobody can force you to do that - but it's also not healthy to ignore absolutely all critique completely. Sometimes others' ideas can be helpful. Sometimes.
. Jarte - A free fancier version of Wordpad that I use for note-taking and plot-planning.
. My planning document and character questions linked earlier.
. MyNoise - If you like background noise to focus but music isn't for you, these are various noise machines. It includes chanting, white noise, natural sounds (thunder, rain etc), bar ambience and much more. There's an amazing selection.
. Writing Plot Prompts and Generators - A bunch of generators for plot-related events. Rough plots, possible things that could go wrong, ideas for how characters meet and general writing prompts.
. Character Generator - A bunch of character-related generators that will generate all sorts of ideas- from rough descriptions, to in-detail outlines, to causes of death, and a separate generator for ideas for LGBT+ characters as well.
. Evernote- a free (with paid options) note-taking app for mobile and for PC. It allows you to create to-do lists, clip whole web pages, screenshots, articles PDFs and bookmarks - great for storing research or other important things! You can also sync your PC notes with your mobile ones so you always have a space to dump your ideas wherever you come up with them.
. Random Town Name Generator - with some fun tidbits about town naming in general.
. Fantasy Map Generator - for the super-world-builders!
I hope this has given you something of a starting point, or has otherwise given you something else to think about. Happy writing!
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automattic vs wp engine mastterpost
adrienne's GitHub recap is probably the best place to see a comprehensive timeline of what's going down. it's been kept up to date. my (very out of date) previous writeup is here.
what's happened/other links
Matt has not logged off, just switched platforms, so there's lots on X/Twitter, Reddit, and Hacker News. it's really not worth wading through.
WP Engine actually filed suit.
the complaint includes some truly remarkable screenshots of Matt trying to blackmail the CEO of WP Engine.
which... personally i would not happily work for someone who just blackmailed me while not even my boss, but that's just me. he hasn't denied this at all, in fact confirming on Hacker News:
I haven't doxxed any private texts from other parties like they have. [source]
and, notably,
I even invited her to my 40th birthday on Jan 11, another text message she decided not to share. [source]
this gives me the creeps. in the context of the rest of the way he's talking to her, and the ways in which he's interacted with women in general, it's. not great.
also he slid into an ex-employee (also a woman)'s DMs asking why she was being mean to him bc he'd never been nothing but nice to her, while also making legal threats. so y'know, pattern of behaviour.
a good writeup of the social side of things
if you don't care so much about the open-source stuff, Steph Lundberg's writeup is, like her previous one on Matt's Tumblr meltdown, pretty solid and people-focused.
Mullenweg has already demonstrated egregious lapses in judgment and abuses of power, it’s just that up until now he’s wielded his power against vulnerable populations without access to high-powered lawyers and their own massive platforms.
a more technical writeup
this one is melodramatic in the same ways Matt was (uses war terminology), which i don't agree with, and which led to some... internal arguments at Automattic. that part's not my story to tell, but a little more on that later. it's a solid writeup of the actual WordPress side of things. there's some seriously dodgy trademark behaviour going on here.
of note: this blogger locked comments on his post:
and then Matt, uh, found a way around that:
wild!
10% of Automattic leaves
that's a link to Matt's blog post. here's an Internet Archive link.
in short, staff were offered a severance deal of the higher of $30k or six months' salary. while that's very generous, it's still very risky in today's tech market, especially (for the same reasons i mentioned when Matt was melting down on here) for people outside the US, people who need the health insurance, or people with young kids. despite that, 10% decided with very little notice (they had two days to decide) to leave.
However now, I feel much lighter. I’m grateful and thankful for all the people who took the offer, and even more excited to work with those who turned down $126M to stay. As the kids say, LFG!
i'm thrilled to see some of my ex-colleagues make it out. i'm keeping the rest who have stayed on in my thoughts. i don't know anyone who's wholesale shilling for Matt.
Matt's been pressuring staff to post in support of him, @-ing the entire company to vote on Twitter polls in his favor, and so on. many of the people who stayed have written blog posts about it, all starting with "I stayed". people on social media have pointed out the very clear pattern of Automatticians jumping into discourse to defend Matt, and it doesn't look good.
i don't have a lot to say about those posts, except to highlight Jeffrey Zeldman, whose "I stayed" post is perhaps one of the more honest ones. (his Rodney King reference was in poor taste, and he... i don't like his role at automattic, tbc) but like. he's nearly 70. he helped shape the modern internet and develop its accessibility standards. he has often put his neck on the line for disabled staff who don't have as much clout as he does. given the financial troubles he talks about and the state of this market and how old he is, i personally have read between the lines of what he's saying in a particular way.
fuck, man. i'm sad. i'm sad for all my friends who are creaking under the strain and watching others leave but who can't do that. i'm sad that many of them are left in teams which are half-empty or divisions where significant senior leadership are just gone, with no time to document what they had in progress.
i'm sad for Josepha Haden Chomphosy, the former executive director of the WordPress Foundation, who was dealing with a personal emergency and ended up having to miss WordCamp US (where Matt started publicly starting shit with WPE). she came back from that to a gigantic fire in the community she's invested a decade of careful, Matt-negotiating, stewardship to, and decided to take the severance offer. she deserved better.
other things Matt's been up to
mostly linking to comments or posts which compile things here, bc it's too scattered otherwise.
blocking people from the official WordPress X account if they disapprove of his actions.
publicly talking about a vulnerability in ACF, a plugin WPE maintains, which could put thousands of sites at risk. this is not normal, and he met with so much horror even from current staff that he deleted his post.
saying he comes across badly because he's "a little ASD", which is driving me personally up the fucking wall. he's never once said it before and he really is turning into Temu Elon.
generally bragging that he still has more planned. jesus fucking christ

continually saying that WPE's suit is against WordPress.org and the community, which is not true. on which note, his pinned tweet is certainly something:

his choice of lawyer is uh. the kind of guy to defend nestle against literal child slaves.
as always, while i think WordPress crumbling will disproportionately affect websites in poorer parts of the world, there are certainly tyrants who are causing much more immediate and potent suffering. if you've read this far, please do send anything you have spare to gazafunds.com.
#long post#automattic#tumblr meta#this is not a complete writeup. adrienne's link does better#but here's a few things of interest to tumblr probably ig#tony muses
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WordPress vs. Drupal: Which CMS Is Right for You? 🚀💻
When building a website, choosing the right Content Management System (CMS) is crucial. Two of the most powerful options are WordPress and Drupal, but which one fits your needs best? Let’s break it down!
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🔹 Highly flexible, scalable, and secure 🔐 🔹 Best for complex, data-heavy websites 📊 🔹 Requires coding knowledge but offers advanced customization 🔹 Preferred by enterprises, governments, and universities 🌍
So, which CMS should you choose? If you need a user-friendly platform with quick setup, WordPress is your go-to. But if security, scalability, and deep customization are priorities, Drupal is the way to go.
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The Significance of Regular Maintenance for Your WordPress Site
WordPress stands as one of the leading content management platforms, driving millions of websites across the globe. Its flexibility, scalability, and ease of use make it a go-to platform for businesses, bloggers, and eCommerce stores. Much like a car needs routine maintenance to run smoothly, your WordPress site demands regular care to maintain peak performance, strong security, and a seamless user experience.
Why Regular Maintenance Matters
Improved Website Security
Frequent updates to the WordPress core, plugins, and themes safeguard your site against security risks. Neglecting updates can leave your site exposed to hackers, malware, and data breaches.
Enhanced Performance and Speed
A sluggish website can deter visitors and harm your visibility in search engine results Regular maintenance involves optimizing your site’s performance by clearing cache, minimizing scripts, and addressing server-related issues. These steps ensure a seamless and fast browsing experience for visitors.
Better SEO Rankings
Search engines like Google prioritize websites that are fast, secure, and free of errors. Maintenance activities such as fixing broken links, updating content, and optimizing images can improve your site's SEO, helping you rank higher in search results.
User Experience (UX) Improvement
Old themes, malfunctioning links, and sluggish pages can annoy visitors and increase bounce rates. Consistent upkeep guarantees your site remains user-friendly, with operational features, seamless navigation, and compelling content.
Key Aspects of WordPress Maintenance
WordPress consistently publishes updates to enhance performance and address security vulnerabilities. Maintaining up-to-date core, plugins, and themes is vital for reducing risks and ensuring flawless compatibility.
Backups: Your Safety Net
A dependable backup system allows you to swiftly recover your site in the event of accidental data loss, failed updates, or cyber threats. Implement regular backups to safeguard your information and reduce the chance of downtime."
Database Optimization
Over time, your WordPress database may gather clutter like spam comments, redundant post revisions, and obsolete records. Streamlining your database boosts site performance and frees up valuable storage space.
Security Checks
Use security plugins to monitor your site for malware, unauthorized logins, and other potential threats. Regular scans and firewall settings can safeguard your site from harmful attacks.
Broken Link Fixes
Broken links harm user experience and SEO. Conduct regular checks to identify and fix these issues, ensuring a smooth browsing journey for your visitors.
Content Review and Update
Consistently evaluate your content for relevance, correctness, and audience interaction.. Refreshing outdated blog posts or removing irrelevant information ensures your site remains current and beneficial to visitors."
Performance Testing
Test your site’s speed and responsiveness across different devices and browsers. Platforms like Google PageSpeed Insights or GTmetrix offer valuable insights to pinpoint opportunities for optimization.
Consequences of Skipping Maintenance
Failing to maintain your WordPress site can lead to serious repercussions:
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Loss of Traffic and Revenue: Security breaches or slow loading times can deter visitors, affecting both traffic and sales.
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Tips for Regular WordPress Maintenance
Schedule weekly or monthly maintenance tasks.
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the funny thing is when i made my first tumblr in 2009 (thats been deleted lol, by me) my intention was to use it as a blog, like a wordpress or blogger blog, but tumblr was a little different than other places (or if you were part of a blogger circle, where you designed, coded the whole shebang)
i did start off blogging lmao, long posts under read mores and everything (before i deleted my blog i read thru and my god what the fuck was i going on about) before i realized that u just posted art, gifs, edits here vs a more traditional blog post
i do wanna start a blog to yap on lol, just because i yap a lot anyways. but my problem is i def have adhd and i will not keep up with it
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Liberate the Internet -- Levels of Control
I've been thinking a lot about the way the internet has shrunk to just a few major platforms that can boost or silence us at a moment's notice.
I wanted to make a post talking about different types of platforms and the ways that they control what we see or say.
(disclaimer: I'm not an expert on this and am trying to start a conversation, so if you have more information or corrections please reblog and add / put in the comments / message me)
I'm not saying everyone needs to become experts on self-hosting (I don't know too much about it myself). There are options for people at all levels. So let's take a look.
Algorithms and Rules
This is your TikToks and your Facebooks. Here, all it takes is the algorithm being tweaked to suppress keywords or accounts and suddenly your content isn't being seen.
The pros here of course is that when you're not actively being suppressed, you have a much higher chance at reaching new people vs other options.
Moderated Spaces
Today, these platforms are generally separated into individual communities (think, MightyNetworks/Circle, Discord, forums, etc.). Reach is limited and niche, and content moderation is generally done by human beings instead of algorithms (with some exceptions).
The pros in these spaces are that you have stronger connections to people who will see your content, but your reach is narrower. As a community you get to decide what happens inside your group, but with the platform itself still in control, they could easily shut down an entire community if they wanted to.
Website Builders / Hosting
This is your Wordpress blogs, Blogger, and even Neocities, etc. Here, the website is mostly yours. You get to decide what's on it. Your content isn't being directly moderated or censored. But you're still part of a larger platform that helps connect / promote your site to others.
Pros here are of course you have MUCH more leeway in what you can post / share. Cons are that there is a lot less chance compared to some others for your website content to reach people. Also, your blog / site can in theory be disabled by the host platform if they decided to.
There's also using something like GoDaddy or IONOS or some other website hosting thing. There's a lot of variety and crossover in this area but basically the website belongs to you more than say a Wordpress Blog would. In theory the web host could decide to drop you but I think that's pretty rare.
Self-Hosting
This is now territory I'm not very familiar with but you could in theory fully host your own stuff making it harder for anyone to shut you down. There's even creating your own internet networks but that's way beyond me. (Really cool tho, I'd love to learn.)
Email Lists
This one is very different but I think really important. Email lists / mailing lists are not just for businesses wanting to promote their latest sale or latest online course. This is one of the most DIRECT ways you can have access to your followers if they're interested in what you have to say. No matter what happens to any platform, if you have their emails you will likely retain the ability to contact them (unless email is somehow destroyed but at that point I think we'll be having very different conversations)
(This could even be physical addresses or an old-school mailing list)
---
I bring this up because I'm really interested in moving toward a more autonomous and networked internet, and I think it's going to be necessary in the years to come.
Look up digital gardens for an example.
And if you're hoping to create / share anything online, consider diversifying the kinds of platforms you use, and pushing followers to places where you have more control over what you can share, and getting their emails.
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WordPress.org vs. WordPress.com: Which One Is Right for You?
WordPress.org and WordPress.com are two distinct platforms for creating and managing websites and blogs. They each have their own advantages and are suited to different needs. Here's a comparison of the two:
WordPress.org (Self-Hosted WordPress):
Hosting: You need to find and pay for your own web hosting to use WordPress.org. This provides complete control over your website.
Customization: You have full freedom to install themes and plugins, allowing for extensive customization. You can create virtually any type of website or blog.
Monetization: You can monetize your website in any way you choose, such as through ads, e-commerce, memberships, and more.
Maintenance: You are responsible for managing updates, security, backups, and other technical aspects. This requires some technical knowledge or hiring someone to do it for you.
Cost: The WordPress software itself is free, but you'll incur costs for web hosting and potentially premium themes and plugins.
WordPress.com (Hosted WordPress):
Hosting: WordPress.com hosts your website on their servers, so you don't need to worry about finding or managing hosting. It's a more beginner-friendly option.
Customization: While you can choose from various themes and customize your site, there are limitations compared to self-hosted WordPress. Advanced customization may require a Business plan.
Monetization: Free and lower-tier plans have restrictions on monetization methods. To have more control over monetization, you'll need a paid plan.
Maintenance: WordPress.com takes care of updates, security, and backups, making it a hassle-free option.
Cost: There's a free plan available, but to access advanced features and customization, you'll need to subscribe to a paid plan.
In summary, if you want complete control, extensive customization options, and are willing to handle technical aspects, WordPress.org is the way to go. It's great for businesses, bloggers, and developers. On the other hand, if you prefer a simpler, managed experience and don't need extensive customization, WordPress.com offers convenience and is suitable for personal blogs, small websites, and those who don't want to deal with hosting and technical details.
#cedcommerce#ecommerce#ecommercebusiness#ecommercestore#woocommerce#woo#wordpress#website#wordpress website
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Academic Hiring: My Field vs. Bret’s
Bret Deveraux is a historian and history-blogger who’s had a rough time on the academic job market. He recently had a post about how academic hiring works, at least in his corner of academia. Since we probably have some overlap in audience (and should have more, if you’re at all interested in ancient history he’s got some great posts), I figured I’d make a post of my own pointing out how my…
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Top 5 CMS Platforms Compared: WordPress vs. Shopify vs. Wix vs. Webflow vs. Joomla
Choosing the right Content Management System (CMS) is one of the most important decisions you’ll make when building a website. Whether you're launching an e-commerce business, a blog, a portfolio, or a full-scale enterprise site, your CMS determines not just how your website looks, but how it grows, scales, and performs.
In 2025, the CMS market is more diverse and competitive than ever. With so many options available, it's crucial to pick the platform that aligns best with your goals, technical skills, and business model.
In this article, we compare five of the most popular CMS platforms: WordPress, Shopify, Wix, Webflow, and Joomla — covering their pros, cons, ideal use cases, and pricing.
1. WordPress (.org)
Overview:
WordPress is the world’s most widely used CMS, powering over 40% of websites globally. It's open-source, highly customizable, and supported by a massive community.
Pros:
Completely free and open-source
Thousands of themes and plugins
Strong SEO capabilities with plugins like Yoast
Highly customizable for developers
Large support community and documentation
❌ Cons:
Requires separate hosting and domain purchase
Some plugins may conflict or become outdated
Security risks if not updated regularly
Best For:
Bloggers
Businesses with unique functionality needs
Agencies and developers
Pricing:
Free to use, but hosting and premium themes/plugins cost extra (typically $50–$200/year)
Verdict:
If flexibility and control matter to you, WordPress.org is a powerhouse. It’s ideal for users who want full ownership and are willing to manage their site actively.
2. Shopify
Overview:
Shopify is a CMS built specifically for e-commerce. It powers over a million online stores and provides everything you need to sell products online — from inventory to payments.
Pros:
All-in-one e-commerce platform
Built-in payment gateway and shipping options
Clean, mobile-responsive templates
Great app store and integrations
Fast, secure hosting included
❌ Cons:
Monthly subscription fees can add up
Less flexible for content-heavy, non-ecommerce sites
Limited customization unless using Shopify Plus
Best For:
Online retailers
Dropshipping businesses
Product-based startups
Pricing:
Starts at $39/month (Basic Shopify)
Additional fees for apps and premium themes
Verdict:
For e-commerce, Shopify is one of the easiest and most scalable platforms to get started with. It’s perfect for businesses that want to focus on selling, not coding.
3. Wix
Overview:
Wix is a drag-and-drop website builder that simplifies the process of creating attractive, functional websites without writing any code.
Pros:
Easy-to-use visual editor
Large selection of design templates
Built-in SEO tools and analytics
Affordable plans with hosting included
Wix ADI (Artificial Design Intelligence) speeds up design
❌ Cons:
Limited flexibility for advanced customizations
Once a template is selected, it can’t be changed
Not ideal for large or complex sites
Best For:
Freelancers and solopreneurs
Small service businesses
Artists, photographers, and content creators
Pricing:
Free basic plan (with Wix ads and subdomain)
Premium plans start at $16/month
Verdict:
Wix is perfect for users who value simplicity and speed over advanced features. If you want to get online quickly with minimal effort, Wix is a great option.
4. Webflow
Overview:
Webflow is a modern, designer-friendly CMS that combines the power of custom code with the ease of a visual editor. It's ideal for building pixel-perfect, professional websites.
Pros:
Visual editor with full HTML/CSS control
Great for animations and interactions
Clean, modern templates
Built-in CMS and e-commerce options
SEO-friendly with clean code structure
❌ Cons:
Steeper learning curve than Wix or Shopify
Pricing is higher for CMS and e-commerce features
Requires basic web design knowledge
Best For:
Designers and creative agencies
Tech-savvy entrepreneurs
Businesses needing custom design without full development
Pricing:
Site plans start at $14/month (Basic) and $29/month (CMS)
E-commerce plans from $42/month
Verdict:
If visual design is your priority and you have some web experience, Webflow gives you professional control and creativity unmatched by simpler CMS platforms.
5. Joomla
Overview:
Joomla is another open-source CMS similar to WordPress, but with more advanced built-in functionality. It's used by developers and organizations that need more flexibility and user control.
✅ Pros:
Open-source and free to use
More robust user permission control
Great for multilingual websites out of the box
Flexible content structure and layouts
❌ Cons:
Steeper learning curve than WordPress
Smaller community and plugin ecosystem
Not beginner-friendly
Best For:
Developers and tech-savvy users
Government, educational, and enterprise sites
Sites requiring multiple user roles and languages
Pricing:
Free core software, but you’ll need to pay for hosting, templates, and extensions
Verdict:
Joomla is a solid choice for users with development experience or unique content requirements. It's not for beginners but offers great power and control for the right audience.
Final Thoughts
When choosing a CMS, there’s no one-size-fits-all answer. Each platform shines in different areas. Here’s a quick summary to guide your decision:
Choose WordPress if you want full flexibility and access to the largest ecosystem.
Choose Shopify if your focus is e-commerce and you want an all-in-one solution.
Choose Wix for simple, fast website creation without technical complexity.
Choose Webflow if you care deeply about design and want pixel-level control.
Choose Joomla if you need robust content management and multilingual support.
Your ideal CMS will depend on your goals, budget, technical skill, and future growth plans. Invest time in exploring demos, community feedback, and use cases — and you'll find the perfect platform to bring your digital vision to life.
#CMSComparison#WordPress2025#ShopifyEcommerce#WixWebsite#WebflowDesign#JoomlaTips#WebsiteDevelopment#CMSReview#StartupWebTools#OnlineBusiness2025
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Blog vs Article: What’s the Main Difference?
In the fast-evolving world of digital content, two terms often used interchangeably are blogs and articles. Although they may appear similar at a glance, these content formats differ significantly in terms of tone, structure, purpose, and audience. Understanding the key distinctions between the two is essential for writers, marketers, and businesses aiming to craft effective content strategies. Let’s dive into the specifics and explore what truly sets a blog apart from an article.
Understanding the Purpose of Blogs and Articles
Both blogs and articles aim to inform, educate, or entertain readers. However, the purpose behind each differs slightly. Blogs are typically more personal and conversational. They often reflect the voice of an individual or brand and are ideal for sharing opinions, updates, or insights on specific topics. Articles, on the other hand, are usually formal, objective, and research-based. Their primary goal is to deliver factual and in-depth information.
In case you’re looking to explore this subject further, here’s a detailed difference between article and blog guide that dives into the topic from multiple angles, including SEO, tone, and audience engagement.
Tone and Writing Style: Casual vs Formal
Blog Writing Style
Blog posts tend to adopt a conversational tone. They’re meant to mimic the way people talk and are often written in the first person. Bloggers frequently include anecdotes, opinions, and even humor to build a more personal connection with their readers. A well-written blog feels like a friendly chat over coffee.
Article Writing Style
Articles, in contrast, maintain a more formal and authoritative tone. They are often written in third-person perspective, backed by research, data, and quotes from experts. The structure is typically rigid—introduction, body, conclusion—making them suitable for academic, journalistic, or corporate platforms.
Structure and Formatting: Flexibility vs Rigidity
Blog Format
One of the main advantages of a blog is its flexible structure. It can include subheadings, bullet points, lists, images, infographics, and even embedded videos. This visual and structural variety makes blog posts more engaging and digestible for online readers who often skim content.
Article Format
Articles follow a more traditional format. They usually have a title, an introductory paragraph, a series of structured arguments or insights, and a conclusion. Visual elements are often limited, and the focus is on coherent flow and clarity rather than interactivity.
SEO and Engagement
From a search engine optimization (SEO) standpoint, both blogs and articles can be optimized effectively. However, blog posts are generally more dynamic and frequently updated, making them more suitable for long-tail keyword strategies and internal linking. Articles, while informative, often target high-level keywords and serve as cornerstone content.
Blog posts also invite more engagement—comments, shares, and discussions—due to their informal and approachable nature. Articles, while shared for their value, usually don’t attract the same level of interaction.
Platform and Audience
Blogs are generally hosted on personal websites, company blogs, or platforms like WordPress and Medium. Their audience ranges from casual readers to potential customers seeking informal insights or opinions.
Articles, on the other hand, are often published in magazines, newspapers, academic journals, and professional websites. Their readers are typically looking for authoritative, well-researched information.
Use Cases: When to Choose What?
Use a blog when you want to build brand personality, engage with your audience, share experiences, or improve SEO through frequent updates.
Use an article when you need to present research findings, report news, or explain complex topics in a structured and credible manner.
Blog and Article Examples
Let’s take an example to clarify further:
A blog titled “My Journey into Freelance Writing” would likely include personal stories, lessons learned, and a conversational tone.
An article titled “Freelance Writing Trends in 2025” would include statistics, expert opinions, and a formal structure.
Can a Blog Be an Article or Vice Versa?
Sometimes, the line between the two can blur—especially when blogs are written in a formal tone or when articles appear on blogging platforms. However, the core intent and tone usually distinguish one from the other.
A blog may contain article-like elements, and articles can be made more engaging by incorporating a blog-like tone. But at the end of the day, understanding your audience and your content’s objective is key to choosing the right format.
Conclusion
Choosing between a blog and an article isn’t about which is better, but which is more appropriate for your specific goal. Blogs offer flexibility, personality, and reader engagement. Articles deliver depth, credibility, and formal value. Both formats have their place in a successful content strategy. By recognizing the difference and applying the right format in the right context, you can elevate your content game and better serve your audience.
To explore more expert insights on writing and content strategy, visit Wordsmithh, your go-to resource for all things content.
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Custom vs Pre-Made WordPress Themes
Picking the right theme for your WordPress site isn’t just about looks. It can shape how fast your site runs, how easy it is to manage, and how well your brand stands out.
Some folks go for pre-made WordPress themes because they’re quick and cheaper. Others want something made just for them, a custom build that does exactly what they need.
Here’s a real-world look at both options.
What’s a Pre-Made WordPress Theme?
Pre-made WordPress themes are ready-to-use templates you can install right away. They come with design layouts, colour options, and a bunch of features built in. You pick one, tweak a few things, and launch your site.
They’re great if you’re on a budget or want to go live fast. Bloggers, small shops, and freelancers often start here. It’s like buying a furnished apartment, move-in ready, with minimal work.
But these themes aren’t built for your business. You might run into limits on what you can change. Plus, you’re not the only one using it. A bunch of other websites might look just like yours. And sometimes, these themes include way more features than you’ll ever use, which can slow down your site or cause plugin issues.
What About Custom WordPress Themes?
A custom theme is made from the ground up to fit your business. It matches your brand style, includes only what you need, and doesn’t come with a bunch of extra stuff weighing it down.
You’ll work with a developer or designer to get the exact look and tools you want. Everything from the homepage layout to how your product pages work can be built to your specs.
Yes, this takes more time. And yes, it costs more. But you’re not patching things together, you’re building something that works for you from day one.
Speed & Function
Custom WordPress themes are usually leaner. They don’t include all the extra code that comes with off-the-shelf themes. That means faster load times and better performance, which search engines and visitors both like.
Pre-made WordPress themes often try to do everything. Sliders, popups, shortcodes, you name it. If you’re not using most of it, that extra stuff just gets in the way.
Design & Branding
Your website is often the first thing people see. A custom theme lets you shape that first impression exactly how you want. Fonts, colours, layout, it’s all up to you.
Pre-made themes offer design flexibility too, but only to a point. You might end up fighting the theme just to get it to do what you want. And sometimes, you still don’t get it right.
Maintenance & Updates
With pre-made WordPress themes, updates come from the developer. If they stop updating the theme, you’re stuck. Custom WordPress themes are built by someone you can go back to. If something breaks or needs a tweak, you know where to turn.
So Which One’s Better?
This comes down to your goals. If you need something quick and affordable, and your site’s pretty basic, a pre-made theme does the job. But if you want something built around your business, something that performs well, looks unique, and grows with you, then a custom theme is the smarter move.Custom vs Pre-Made WordPress Themes is a decision you’ll want to think through, not rush. You don’t need to get fancy if you’re just starting out. But if your site is central to what you do, investing in something custom might be the better call.
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Web Development vs App Development: Which is Better for Beginners?
In today’s digital era, two of the most in-demand career paths areweb development and app development. Whether you are a student, a freelancer, or someone looking to transition into tech, understanding the differences between these two fields can help you make an informed choice. If you're also considering building a personal brand or sharing your tech journey, you might be wondering how to start blogging in India. Let’s explore both topics together.
Web Development vs App Development
Web development involves building websites and web applications that run on browsers. It includes front-end development (HTML, CSS, JavaScript) and back-end development (PHP, Node.js, Python, etc.). Web developers focus on creating responsive, accessible, and SEO-friendly websites.
App development, on the other hand, refers to building mobile applications that run on smartphones and tablets. These apps can be for Android (Java, Kotlin) or iOS (Swift, Objective-C), or even cross-platform using Flutter or React Native.
Pros of Web Development:
Easier to get started; many online tutorials and free resources are available.
Greater flexibility with freelance and remote jobs.
One codebase works across platforms (thanks to responsive design).
Pros of App Development:
High demand in the mobile-first world.
Better integration with device hardware (camera, GPS, etc.).
Often pays more for specialized roles.
If you're just starting out, web development might be a better entry point due to its simplicity and lower hardware requirements. However, if you're excited about mobile technology and want to build user-friendly apps, app development is equally rewarding.
How to Start Blogging in India
No matter which path you choose, documenting your journey can be powerful. Blogging not only helps you reinforce your learning but also builds your online presence.
Here’s how to get started:
Choose a Niche: Whether it's web development, app development, or tech tips, pick a focus area you're passionate about.
Pick a Platform: Use platforms like WordPress, Blogger, or Medium. For more control, you can self-host your blog using WordPress.org.
Buy a Domain: Invest in a custom domain (e.g., yourname.in) to look professional.
Create Quality Content: Share tutorials, case studies, and project experiences. Use keywords naturally, like “Web Development vs App Development,” to attract traffic.
Promote Your Blog: Share your posts on LinkedIn, Twitter, and tech forums. Engage with readers and other bloggers.
Conclusion
Whether you choose web development vs app development, both offer exciting career opportunities. And by learning how to start blogging in India, you can amplify your voice, attract job offers, or even monetize your knowledge. Start small, stay consistent, and let your digital journey unfold.
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How to Get a Free Domain: A Complete Guide to Starting Your Online Journey
Getting your own domain name is the first step to building your online presence. Whether you're starting a blog, launching a small business, or creating a personal portfolio, a domain gives your project credibility. But what if you don't want to spend money upfront? Fortunately, there are several legitimate ways to get a domain name for free.
In this guide, we’ll walk you through the best options to get a free domain in 2025 and how to maintain it for long-term success.
What Is a Domain Name?
A domain name is your website’s address on the internet (like yourname.com). It allows people to access your site without needing to remember long IP addresses. Owning a domain gives you control over your brand, email addresses, and web presence.
How to Get a Free Domain Name
1. Free .np Domains in Nepal
If you’re a Nepali citizen, student, or business, you can register a .np domain for free at register.com.np.
Steps:
Search for available domains like yourname.com.np.
Upload required documents:
Citizenship or Passport for individuals
Business registration and PAN for organizations
Fill out the application and submit it
Wait 1–3 days for approval
This is perfect for local businesses and personal portfolios in Nepal.
2. Free Domains from Hosting Providers
Some hosting companies include a free domain for one year when you buy hosting services. This option is great if you're planning to build your site immediately.
Top Hosting Providers:
Bluehost – Trusted by WordPress
Hostinger – Budget-friendly with free SSL
Wix – Drag-and-drop builder + domain
While these aren’t 100% free (you pay for hosting), the bundled domain is a great deal.
3. Use Freenom for Free TLDs
Freenom offers free domains with extensions like .tk, .ml, .ga, .cf, and .gq. These are ideal for temporary projects or testing environments.
Pros:
Completely free
Easy to register
Cons:
Less professional
May not rank well in search engines
Use this only for short-term or hobby projects.
4. Free Subdomains for Beginners
Many platforms offer subdomains at no cost. These aren’t full domain names, but they work if you're just starting out.
Platforms:
WordPress.com → yourname.wordpress.com
Blogger → yourname.blogspot.com
GitHub Pages → yourname.github.io
Subdomains are best for beginners, students, or hobby bloggers who want to learn without investment.
Domain Monitoring Is Essential
Once you get your domain, keeping it active and secure is key. Downtime, DNS issues, or expired domains can hurt your site’s reputation and SEO.
Use tools like WebStatus247 Domain Monitoring to:
Monitor uptime
Get alerts on DNS changes
Avoid domain expiration
Monitoring ensures your domain stays live and trusted.
Tips for Choosing a Great Domain Name
Keep it short and memorable
Use keywords related to your niche
Avoid numbers and hyphens
Make sure it's easy to spell and pronounce
Check for social media availability too
A great domain boosts your brand’s visibility and trust.
Free vs Paid Domains: What’s Right for You?
FeatureFree DomainPaid DomainCost$0~$10–15/yearBrandingLimitedProfessionalSEO TrustLowerHigherOwnershipMay be restrictedFull control
Choose a free domain if you're experimenting or just starting out. Invest in a paid one for business or serious blogging.
Conclusion
Getting a free domain is a great first step toward launching your online identity. Whether you choose a .np domain, use Freenom, or start with a subdomain, make sure to keep your domain monitored and updated.
Ready to take action? Secure your domain today and monitor it with WebStatus247 to stay online 24/7.
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